Hallo
Da irgendwie noch keiner nen Beitrag dazu schrieb fang ich doch mal an
Zunächst einmal möchte ich anmerken das ich meinen Guide in der Guide Sektion zum Thema CW Ausbau aktuell halten werden sobald ich genaue Infos zu RH12 besitze!!
Zunächst einmal ein Bilder der neuen Verteidigung/Gebäude:

Einige haben auf Ihrem Handy oder Tab schon in den News die neuen Balance changes... Leider aber wohl nicht jeder
ECONOMY
Wall Ring
The price of Wall Ring has been reduced from 200 Gems to 100 Gems per Ring.
The number of Rings required for each Wall upgrade has been reduced and now covers up to 1 million of required resources. For example, a Wall that requires 1 million resources will require one Ring. A Wall that requires 2 million resources will require two Rings, 3 million resources will require three Rings, etc. Anything below 1 million resources will only require one Ring.
Trader
The Trader will offer an increased number of Wall Rings.
Resource Storage
[*]Maximum Elixir and Gold storage at Town Hall 12 is increased to 12 million per resource type.
[*]Maximum Dark Elixir at Town Hall 12 is increased to 240,000.
[/list]Walls
We understand upgrading your Walls is a time consuming aspect of Clash of Clans. As a result we are rebalancing how much Walls cost for Town Hall levels 5-10. Please see the corresponding table below to see how much the Walls have been discounted.

Treasury
We have increased the amount your Treasury can store across all Town Hall levels. Please see the corresponding table below for the new storage levels. Please note: Your Clan Perks also increase your storage. These numbers are without your Clan Perks!

Star Bonus
The amount of resources awarded per league level has been drastically increased for the Star Bonus rewards. The new rewards are as follows, per league.

War Loot
The amount of loot earned from Clan Wars has been increased.
Percentage for winning Clan Wars increased from 600 percent to 700 percent.
Percentage for draws increased from 240 percent to 350 percent.
Percentage for losses increased from 180 percent to 300 percent.
SPELLS
Lightning Damage Buff
Town Hall Upgrading
Healer
Und zu guter letzt:
Engineering wurde genervt! Man muss nun um auf die nächste Rathaus Stufe zu kommen ALLE Gebäude gebaut bzw platziert haben!
Da irgendwie noch keiner nen Beitrag dazu schrieb fang ich doch mal an

Zunächst einmal möchte ich anmerken das ich meinen Guide in der Guide Sektion zum Thema CW Ausbau aktuell halten werden sobald ich genaue Infos zu RH12 besitze!!
Zunächst einmal ein Bilder der neuen Verteidigung/Gebäude:

Einige haben auf Ihrem Handy oder Tab schon in den News die neuen Balance changes... Leider aber wohl nicht jeder

ECONOMY
Wall Ring
The price of Wall Ring has been reduced from 200 Gems to 100 Gems per Ring.
The number of Rings required for each Wall upgrade has been reduced and now covers up to 1 million of required resources. For example, a Wall that requires 1 million resources will require one Ring. A Wall that requires 2 million resources will require two Rings, 3 million resources will require three Rings, etc. Anything below 1 million resources will only require one Ring.
Trader
The Trader will offer an increased number of Wall Rings.
Resource Storage
[*]Maximum Elixir and Gold storage at Town Hall 12 is increased to 12 million per resource type.
[*]Maximum Dark Elixir at Town Hall 12 is increased to 240,000.
[/list]Walls
We understand upgrading your Walls is a time consuming aspect of Clash of Clans. As a result we are rebalancing how much Walls cost for Town Hall levels 5-10. Please see the corresponding table below to see how much the Walls have been discounted.
Treasury
We have increased the amount your Treasury can store across all Town Hall levels. Please see the corresponding table below for the new storage levels. Please note: Your Clan Perks also increase your storage. These numbers are without your Clan Perks!
Star Bonus
The amount of resources awarded per league level has been drastically increased for the Star Bonus rewards. The new rewards are as follows, per league.
War Loot
The amount of loot earned from Clan Wars has been increased.
Percentage for winning Clan Wars increased from 600 percent to 700 percent.
Percentage for draws increased from 240 percent to 350 percent.
Percentage for losses increased from 180 percent to 300 percent.
SPELLS
Lightning Damage Buff
- 1: 50 > 50
- 2: 55 > 60
- 3: 60 > 80
- 4: 65 > 100
- 5: 75 > 120
- 6: 85 > 140
- Freeze Spell has been rebalanced to increase its utility.
- Housing space requirement reduced to one.
- Training cost and time reduced by 50 percent.
- Donation cost reduced by 50 percent
- Duration of the Freeze spell reduced.
- Housing space requirement reduced to three.
- Training cost and time reduced by 25 percent.
- Donation cost reduced by 25 percent.
- Duplicated housing space reduced by 25 percent.
Town Hall Upgrading
- All available buildings must be placed before you are able to upgrade to the next Town Hall level.
- Level 12 damage decreased from 86 to 83.
- Level 13 damage decreased from 98 to 92.
- Level 14 damage decreased from 110 to 108.
- Single and multi-mode damage increased.
- Level 4 damage increased from 54 to 58.
- Level 5 damage increased from 64 to 70.
- Level 5 damage increased from 44 to 46.
- Level 6 damage increased from 48 to 52.
- Removed the 3x damage bonus to Golems.
Healer
- Level 4 healing reduced from 71 to 65.
- Level 5 healing reduced from 90 to 80.
- Movement speed increased from 250 to 400.
- Time required for Miner to surface/submerge reduced from 1.2 seconds to 0.6 seconds.
- Level 7 HP increased from 1,220 to 1,280.
- Level 8 HP increased from 1,440 to 1,480.
- Level 1 DPS reduced from 65 to 60.
- Level 2 DPS reduced from 75 to 70.
- Level 3 DPS reduced from 85 to 80.
- Level 5 HP increased from 4,500 to 4,700.
- Level 6 HP increased from 5,100 to 5,200.
- We have also decreased the Elixir costs to train P.E.K.K.A. in order to make them more affordable at lower levels.
- Cost Reduction
- 1: 28,000 > 21,000
- 2: 32,000 > 24,000
- 3: 36,000 > 27,000
- 4: 40,000 > 30,000
- 5: 45,000 > 33,000
- 6: 50,000 > 35,000
- 7: 55,000 > 37,000
- 1: 28,000 > 21,000
- Level 5 HP increased from 2,900 to 3,000
- Level 6 HP increased from 3,200 to 3,300
- We have also decreased the Elixir costs to train Dragon to make them more affordable at lower levels.
- Cost Reduction
- 1: 25,000 > 18,000
- 2: 29,000 > 20,000
- 3: 33,000 > 22,000
- 4: 37,000 > 24,000
- 5: 42,000 > 26,000
- 6: 46,000 > 28,000
- 1: 25,000 > 18,000
- HP / DPS Buff
- 1: 270 > 320 / 50 > 100
- 2: 300 > 360 / 60 > 120
- 3: 330 > 400 / 70 > 140
- 1: 270 > 320 / 50 > 100
- All Witch levels spawn four Skeletons
- Added 20 Wall pieces (four segments) to Builder Hall level 8.
- Decreased Super P.E.K.K.A. death damage across all levels.
Und zu guter letzt:
Engineering wurde genervt! Man muss nun um auf die nächste Rathaus Stufe zu kommen ALLE Gebäude gebaut bzw platziert haben!
Spiele COC seit: 28.Nov 2015
Rathaus 12
Mauern: 200 Blau!
Helden: 60
/60
/30
/
25
6000+ Trophys Dez 2017/18
Ü30 Imperio sucht derzeit neue Member!
Rathaus 12

Mauern: 200 Blau!

Helden: 60




6000+ Trophys Dez 2017/18
Ü30 Imperio sucht derzeit neue Member!